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Disney Research, Los Angeles, California & Zürich, Switzerland | |
Disney Research’s mission is to drive value for The Walt Disney Company by delivering scientific & technological innovation Company-wide. Our world-class research talent invents and transfers the most compelling technologies enabling the Company to differentiate its content, services, and products. Our world class research teams in Los Angeles and Zürich focus onto variety of research applications including Visual Computing, Machine Intelligence, Robotics, Human Computer Interaction, and Digital Fabrication. | |
Gold Sponsor: CM Labs Simulations, Montreal, QC, Canada | |
CM Labs builds simulation-based solutions to help clients design advanced equipment and prepare for skilled operations. Through its Vortex Studio platform, CM Labs provides capabilities for training simulators, mission rehearsal, serious games, virtual prototyping, and testing. Today, CM Labs is the leading vendor for simulation-based training in the construction industry. | |
Bronze Sponsor: Haption, France | |
Haption designs, manufactures and sells hardware and software solutions based on force-feedback. Founded in 2001, the company partners with the most advanced leaders to provide professionnal level force-feedback solutions for medical, robotic, nuclear and industrial applications. Haption is widely acknowledged for its Virtuose range. Available with 6 degrees of freedom, they provide 3 or 6 force feedback along translations and rotations, in Standard and Desktop format. Involved in different R&D projects, we keep pushing the technology to market new products. In a 10-year stage, 5 new products were developed and industrialized, some of which are still unique today (Able, Scale1). | |
Bronze Sponsor: BeamNG, Bremen, Germany | |
Since its establishment in 2013, BeamNG managed to become an international indie gaming studio with a diverse team of over 30 people. With our headquarter being located in Bremen, Germany, we additionally have experts working from many different parts of the world. The people working for BeamNG are our most valuable asset and to support them in their creative work is very important to us. Our team members are passionate about what they’re doing and together we are able to push the boundaries of what is possible in the simulation world. Our proximity to the university campus allows us to enrich our team with talented students and offer them an insight into the practical work of a gaming studio. Student events like the Open Night of Code or the Global Game Jam are a great way to connect and we actively try to participate and support these events each year. | |
Hosted by TU Delft / CGV Group | |
The CGV group at Delft University of Technology works on many topics in rendering, visualization of (scientific) information and modelling of 3D objects. Our goal is to develop new algorithms to generate, represent, interpret, display and interact with data. In particular, complex and large data sets are in our focus, as they play an increasingly important role in many scientific, medical and engineering applications. | |
In Cooperation with EuroGraphics Association | |
Eurographics is the only truly Europe-wide professional Computer Graphics association. The association supports its members in advancing the state of the art in Computer Graphics and related fields such as Multimedia, Scientific Visualization and Human Computer Interfaces. Through a world-wide membership, EG maintains close links with developments in the US, Japan and other countries, promoting the exchange of scientific and technical information and skills on a global scale. |